The death of a user does not result in the elimination of his or her account nor the profile’s place inside a network of digital peers. Friends use profiles postmortem to say last goodbyes, share memories, and coordinate funereal arrangements. These practices highlight three important themes for social networks and the representation of identity for their users: embodiment, representation, and temporality.
This work evaluates the effectiveness of Go Go Games. Go Go Games utilizes strategies from Pivotal Response Training (PRT) to teach multiple cue responding to children with Autism Spectrum Disorder.
The hackathon phenomenon has taken the world by storm, but corporate priorities of recruitment and production conflict with participants’ intention to learn from the hackathon experience. What factors in hackathons promote learning? How does that learning transfer to school and work? How well do computer science learning outcomes map to learning that happens in hackathons?
As food cooks, it releases various smells that can be used to discern its progress; however, humans cannot always discern these subtle changes. We are investigating how gas sensors can be used to not only detect these changes, but provide meaningful information to the cook. This investigation comes in three major parts. First, we must […]
Evaluation of the pairs of children with autism’s social relationships behaviors observed during Zody iPad game and Lego play sets.
For many people living with ASD, remembering detailed schedules can be challenging. However, the static representations of those schedules that are normally used as supports do not represent the dynamic nature of life. A well planned day can be disrupted by a late bus or cancelled work. ActivityCoach is a mobile application that provides dynamic […]
We are designing, developing, and deploying an innovative and feasible mobile solution for collecting infant and caregiver observations of daily living (ODLs), sharing these data with their clinical providers, and visualizing and summarizing these data for both the parents and clinicians caring for these children. This system, called Estrellita, has been shown to be helpful in preliminary pilot studies, and now we are expanding its capabilities and evaluating Estrellita in a longitudinal field deployment.
Food assistance outreach workers assist clients in applying for governmental nutrition assistance programs utilizing both offline and online application systems. These outreach workers make e-Government applications and services accessible to their client populations, by engaging in extensive human effort on behalf of their clients by negotiating information exchanges between governmental organizations and individual clients, fostering client and government relationships, and non-directly supporting and explaining underlying governmental processes to clients.
A strategy reminder app for parents.
Exploring the reappropriation of visual computing metaphors into the physical world.