Individuals with autism and other neurodevelopmental disorders often experience sensory perception impairments, which can lead to challenges such as sensitivity to loud noises or irritation from specific textures on their skin. Atypical movement, such as rocking, can be exhibited as compensation for this sensory perception impairment. Currently, therapists use dance therapy to stimulate the various […]
We are designing, developing, and deploying an innovative and feasible mobile solution for collecting infant and caregiver observations of daily living (ODLs), sharing these data with their clinical providers, and visualizing and summarizing these data for both the parents and clinicians caring for these children. This system, called Estrellita, has been shown to be helpful in preliminary pilot studies, and now we are expanding its capabilities and evaluating Estrellita in a longitudinal field deployment.
For many people living with ASD, remembering detailed schedules can be challenging. However, the static representations of those schedules that are normally used as supports do not represent the dynamic nature of life. A well planned day can be disrupted by a late bus or cancelled work. ActivityCoach is a mobile application that provides dynamic […]
A model for knowledge sharing that is open, interactive, draws on diverse expertise and experience, and builds a searchable information repository that can be used by multiple communities and organizations.
As food cooks, it releases various smells that can be used to discern its progress; however, humans cannot always discern these subtle changes. We are investigating how gas sensors can be used to not only detect these changes, but provide meaningful information to the cook. This investigation comes in three major parts. First, we must […]
Exploring the reappropriation of visual computing metaphors into the physical world.
Research Team: Lynn Dombrowski, Gillian R. Hayes, Melissa Mazmanian Food inequality is large social problem faced by many lower-socioeconomic individuals. As food assistance demands rise, hunger-based nonprofits struggle to help their communities fulfill local food needs. This work examines how technology can support the goals of hunger-focused nonprofits. Novel technological systems can address large social […]
Nonvisual computer interaction has largely centered around a keyboard input and audio output paradigm. Dependency on audio as the primary form of information consumption, risks cognitive overload for the indviduals that use these interfaces. This project explores novel ways of communicating these audio only outputs through nonvisual and nonauditory modalities. Establishing new multimodal ways to […]
Project: Visual schedules and choice boards are tools used in current best practices for helping children with autism and other special needs. These non-verbal kids need help communicating their choices, understanding time and activities, and so on. We are working with Windows SmartPhone, Linux small displays, and large touchscreen-enabled platforms to develop solutions that ease […]
Children suffering from a mild Traumatic Brain Injury (mTBI) are currently unlikely to follow recovery protocols and little is known about the recovery process of children who have suffered an mTBI. BrainTrack is a wearable, mobile application specifically designed for children to aid with adherence to their prescribed recovery protocol following an mTBI. By wearing […]